This member has provided no bio about themself...
The alpha has officially been released! - Early implementation of the combat mechanic - Early set up of the "Save Humanity" game mode - Performance improved...
guedin aot - update 12 - alpha
The next update will mark the start of the alpha, and it will feature the first pass implementation of the combat mechanics. I hope you'll find it enjoyable...
guedin aot - alpha sneak peak
Trost map has been added and is available from the "Save Humanity" Menu. Physics has been rewritten to support future multiplayer updates. Graphic options...
guedin aot - update 11 - trost map
The training mode is almost done. The mechanics are all implemented and I'm now spending time on fixing major bug, and balancing it.
guedin aot - training mode sneak peak
For this new update, I implemented the counter action feature, and I also worked on VFX.
guedin aot - wip #09
I was able to add a bunch of effect and VFX to the Counter attacks
counter attack action almost done
I know it has been a while since I posted anything, I had a really hard time trying implementing the counter action feature. Fortunately, I think I'm...
guedin aot game - progress on counter actions
For this video, I'm covering Titan attack and awareness.
guedin aot - wip #08
After a long silence (which I apologize) I'm finally able to show a new WIP video, and I hope you'll like it.
guedin aot - wip #07
I received a lot of messages about the game ! It feels great, thank you ! Unfortunately I don't have time to answer all the questions I had so I wrote...
faq
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.