I grew up on such games as Doom, Quake, Seroios Sam, Super Metroid, and The Legend of Zelda: Link to the Past. I have been in the game industry since 2004. Most significantly, I worked for Allods Team from 2009 to 2017 as a level designer on Allods Online, Skyforge, and Armored Warfare projects. Creating games is not only my job but also a hobby: in my spare time, I have created multiple maps for Serious Sam, Unreal Tournament, and Doom. Developing a game is an extremely time-consuming process which can hardly be combined with a full-time job. This is why in the beginning of 2017 I resolved to leave Allods Team in order to pursue my dream and begin making my own games. At the moment, I am preparing for the release of Rabbit Story. After that, I will proceed with working on my next game, which already has a developed prototype.
Rabbit Story is a top-down adventure game with simple mouse controls and bright stylized graphics. It tells an uncommon story of human relationships while...
rabbit story release on steam 16 may
Take a look at the Rabbit Story Press Kit especially if you are a writer.
rabbit story press kit
Quick example how I make icons in Rabbit Story.
devlog: icons creation in rabbit story.
Rabbit Story has passed the Steam Greenlight two day ago and it was just 8 days after I have started the campaign! Thanks everyone for your support!
rabbit story pass the greenlight in 8 days!
Hi, my name is Slava Bushuev, and today I would like to tell you how I developed the graphics of Rabbit Story – the game I’ve been currently working...
evolution of the graphics in rabbit story
Rabbit Story is an adventure game that offers a unique play experience: simple in controls and appealing to feelings. Its dramatic plot tells the player...
rabbit story
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