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Comment History
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

While there is only one way out, save more often and do not forget about autosaving.

Good karma+1 vote
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

I'm currently working on version 1.1. Crashes in the Aetius and Majoriana campaigns occur due to events. This error has already been removed, in the future I plan to completely rework it. I don’t know exactly when this will be done, it will take time.

Good karma+1 vote
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

Garrisons are kept to a minimum due to critical crashes during the game, I think recruiting vigils on the first turn is not a problem. The emphasis is on Rome primarily due to the diversity of the troop line. Unfortunately, the limit of units has been exhausted; in the latest update we had to remove some and add others. Scripts are kept to a minimum as the number of critical errors increases. When I started the mod, unfortunately I didn’t know about the weakness of the M2TW engine. I already tried to cram as much as possible into the mod, unfortunately it doesn’t work without crashes. M2TW is designed for very simple mods.

Good karma+3 votes
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

Not published yet, but already available

Good karma+1 vote
julianusflavius2
julianusflavius2 - - 23 comments @ Invasio Barbarorvm: Somnium Apostatae Iuliani II Beta V0.95

Thank you my friend, unfortunately I have very little free time and I do not speak spoken English, I am very glad for your attention to my humble person. Work on the mod continues as I have free time, I hope to finish it in the spring. All the best!

Good karma+3 votes
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

Oh, by the way, traders have finally learned how to trade :)

Good karma+1 vote
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

In the next publication, I hope it will be the final alpha, a year and 1/4 of the aging have already been done, the Chinese architecture has been transferred, some units have been changed. Now I’m finishing Roman architecture and will study eastern and barbarian architecture. Intro video has already been implemented.

Good karma+1 vote
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

Thanks for your comments. The problem of freezes and crashes is often solved with a 4GB patch; in the next publication I will dwell on this in more detail. The Dragonarius is primarily a cavalry standard bearer or auxiliary, and that's what it comes from. I am currently working on architecture; further publication will depend on this.

Good karma+1 vote
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

I don’t want to throw away any more raw stuff, I need to finish everything, I hope in a month there will be a final Alpha.

Good karma+1 vote
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

No, there will be no Arab invasion, everything ends with Justinian. The limit of units and factions has been reached.Although you can think about it.Now the question is about completely reworking the campaigns and adding scripts to them. I also want to add priests.

Good karma+1 vote
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

Thank you for your comments, they will be taken into account in the next releases, many of the above have already been corrected.

Good karma+1 vote
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

Just unzip it into the m2tw mods folder

Good karma+1 vote
julianusflavius2
julianusflavius2 - - 23 comments @ East of Rome - The Danube Limes

Hello! The problem was data/text/expanded
The {MIDDLE_EASTERN} line was missing, hence the crash.

Good karma+3 votes
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

Thanks for the offer. We will continue to work.

Good karma+1 vote
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

Thanks for the offer. I unsubscribed in a personal message.

Good karma+1 vote
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

I looked, for some reason the problem is in Byzantium, I will continue to work.

Good karma+2 votes
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

Work on the mod continues, I plan to add a couple of campaigns, which I still think about. The mod is in the process of testing, please write any identified shortcomings here.

Good karma+2 votes
julianusflavius2
julianusflavius2 - - 23 comments @ INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI II

The mod takes up 6.7 GB after uninstallation, check that the download is correct. Others don't have these problems, good luck!

Good karma+1 vote