tyty ^_^
much more to come from our entire team
tyty ^_^
much more to come from our entire team
lol! the programmer pieces it together. his alter ego wants to destroy it.
lol! no worries. next news article will be the smells of regal arbor. you can program smells for us, right? you and zbigniew should get on this immediately.
thanks! im hoping the whole circular theme doesn't make things odd when it comes to other screens. but these seemed to turn out well enough
thank you very much! walk animations will be implemented for casual situations, such as entering a home or during dialog scenes.
Malmida
Scott joined
I'm Scott! I grew up, and spent the majority of my life in rainy Oregon, and couldn't have loved it more. I value attitude and communication above all, and one day i hope to dominate the world... with optimism! Iv'e designed and built homes, bridges, gardens, and worked as a game weapon designer for Faramix, and have done countless commissions as a tattoo artist and character designer. Art is my passion, my motto is all about the little details, and with them i believe we can change the world.