Oh My God, it looks... majestic
First I thought that this will be a throwable weapon xD
What the heck, that post is so delusional. It's like reading about AAA modification that did not meet expectations, but in fact we talk about pile of unfinished stuff that was overhyped.
Got absolutely nothing at MAP06 (no monsters, no boss), is there a workaround for it?
Another stolen **** with a cringe title, remove it please.
Wait wait wait, the BFG already in Death Row :)?
They need to remind you that this cesspool still exists and is 'better' than Tiberium Essence
Man, your 'professional' mod is a piece of **** when compared to Tiberium Essence
Basically Tiberium Essence >>> this cesspool
Decrease the difficulty a bit in the last map xD
'This is similar to the Razorjack addon, but the Primary Fire addon launches the saw, with the alternate fire being the sawing function.'
So, it's just the opposite?
Holy crap, that's a lot of damage
Very nice, looks great and refreshed
When I saw Nuwa Cannon, I clicked immediately
Did not expect a lot from you, thank you.
'Please credit me, should you implement this addon into a collection/overhaul'
Crediting you? This is straight from Project Brutality.
The addon that restores faith
There is a difference between difficult and enemies being bullet sponges or BFG that needs three shots to kill a Baron of Hell.
Visuals are great but balance at least on Ultra-Crispy is well, terrible. Some enemies are bullet sponges and their attacks are close to make this fantastic looking mod barely playable. There are BFG type attacks by bosses where you cannot hide, the hitscanners that are dead accurate no matter of the distance, some attacks can kill you with one health. The weapons are also quite mediocre against them, the Tesla Cannon or BFG feel like they were nerfed to such extent that Baron variants need a lot of time and cells to take them down. The winged Cacoyles, Baron Hounds and Phantasm Revenants are by far these monsters that turn some levels to a living nightmare where you can be killed in a second or two.
Visuals are great but balance at least on Ultra-Crispy is well, terrible. Some enemies are bullet sponges and their attacks are close to make this fantastic looking mod barely playable. There are BFG type attacks by bosses where you cannot hide, the hitscanners that are dead accurate no matter of the distance, some attacks can kill you with one health. The weapons are also quite mediocre against them, the Tesla Cannon or BFG feel like they were nerfed to such extent that Baron variants need a lot of time and cells to take them down. The winged Cacoyles, Baron Hounds and Phantasm Revenants are by far these monsters that turn some levels to a living nightmare where you can be killed in a second or two.
the **** is this stolen ****
Hey, Not Too Rough!
Martinoz
Martin joined
I share interest in RTS and FPS games, especially C&C and Doom series, but I'm open for other games. Main games which you can see on my channel are Mental Omega 3.3/3.0 and Brutal Doom with it's brother Project Brutality. Games and mods which I play/ed on my channel: - Shoot'em ups (shmups) from various consoles and arcades. Mainly Psikyo, Irem, SNK, Konami, Capcom titles - Command & Conquer series, Red Alert 2, Yuri's Revenge, Generals and Zero Hour - Mental Omega 2.0 and Mental Omega 3.0, both campaigns with Act I and Act II in future. Allied, Soviet and Epsilon campaigns. - Twisted Insurrection both GDI and Nod campaigns. - Rise Of The Reds, Shockwave, Untitled, Contra, Zero Hour Enhanced mods for Command & Conquer Generals Zero Hour. - Brutal Doom, Project Brutality and other mods like Weapons Of Saturn, Trailblazer and so