Hello, my name is Martin. I'm a programmer from Vienna, Austria, with interests in computer graphics, engine programming and game development.
Performance, Update Notes - This update was focused on technical improvements. Improved performance, reduced memory consumption, new libraries, but also...
[archive] project one v0.8.8 - full power
Coop Mode and Difficulty System, Update Notes - The Coop Mode is finally reimplemented. You can now play Project One together or alone with two ships...
[archive] project one v0.8.7 - working together
Enemy Groups and Fragments of Darkness, Update Notes - The new version of Project One features something from a very early release of the game, which...
[archive] project one v0.8.6 - enemy groups are back
Linux Implementation, Update Notes - After several weeks of work, I was able to create and run Project One on Linux. I had to implement Linux-versions...
[archive] project one v0.8.5 - now available for linux
Scoring, Update Notes - A new Monday Update after some time. I finally managed to implement some kind of scoring system, but I'm still experimenting with...
[archive] monday update #4 - getting the numbers
Demo Download, Update Notes - After some delay the game is now available for download. It contains the first two bosses and the basic game structure.
[archive] project one demo available
Map Menu, Update Notes - The first two bosses and the new world map are finished and only few is missing for the demo release.
[archive] monday update #3 - a new world
Performance, Boss Enemies - Before I explode because of to many Christmas cookies, I was able to write an update about the current progress of Project...
[archive] monday update #2 - happy holidays
Game Object Visibility, Weapons and Equipment - After working for several months on the new gameplay and by the advice of a colleague, I have decided...
[archive] monday update #1 - the beginning
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