He was being sarcastic...
It was all a trick 0.o
Hopefully getting something out to you guys soon
errm... I'm pretty sure that's my pistol animation. I could be wrong but it looks exactly like the one I made a year back, same model and everything...
just wish some more people would show up that are able to do some work...
yea breakable doors and walls were gonna be a secret... :p
Interested mappers please contact me. I have a project...
Oh you silly, misinformed children... ;)
Yea, I've been talking to a new mapper
I do realize that it is best to animate at higher frames per second, however Quake mods tend to run better when the mdl models have less frames in them. If you let the space between each key determine your speed, that will obviously result in a much higher frame count. My main goal was to inform the psp mod community, so maybe I should have stated that more clearly. Thanks for the feedback regardless!
I'll look into it
update: yea guys looks like our host is down give us some time
The psp is our main focus, but a pc version IS in the works
hey sorry man! Moddb for some reason put this as replying to you, however it was directed towards duke.
actually no, I'm the team's weapon animator. Please refrain from half-educated replies. Thankyou
I'm glad you can read kiddo. Check my last news post.
like I said, I've been swamped with work guys sorry :D But I have replied to everyone so keep in contact!
Mobster103
Mitch joined
Hey guys Mobster here. I enjoy many things including playing sports, playing drums, modeling, and animating. I'm currently developing a couple of mods called Left4Quake, Summer101, and Nazi zombies portable