Well...
I have got the mod working correctly it's just whenever I tried to add mods like Addons Pack, Squad Size Redux Addon, and the Old Republic Alpha it either doesn't work or it doesn't function correctly.
I recommend the Developer to copy how he sets up the mod and share that text file with everyone else... or simply follow the same example that Star trek has.
With the large address issue, I don't know how to use it. I have a laptop and looked up the screen options and it tells me 32 color. So I don't think I will be able to use that.
But I do have a desktop gaming computer (But when I tried using the Large Address aware... it is pretty complicated to use).
So.....
Feedback for both of my PC's with the mod:
Desktop (issues):
1. If I play a Medium-large (Multi star system), It will crash within the first couple of minutes of the game. Or in fact any large map with a lot of Ai's.
Laptop (issues):
1. Lags when you discover a lot of planets.
2. Kind of lags if you discovered a massive (neutral) fleet near a planet.
3. (Possibility) There maybe a issue with certain planets that are way to detailed that will lag the computer.
4. If I play a Medium-large (Multi star system), It will crash within the first couple of minutes of the game. Or in fact any large map with a lot of Ai's.
Other issues pertaining with the mod:
1. I got the mod working correctly (the SoGE mod, with the basic factions), it's just the instructions is complicated.
But yeah. I do hope this next patch should iron out glitches and have better game performance, along with better installation.
@Lavo, If you don't mind putting a Text file (Enabled mods) in a correct order for me? Because everytime I get my hands on a add on... I tend to get things all mixed up.
Thank you guys for your hard work.
Obliverator
Will joined
Hello, My favorite thing to do is have fun and enjoy playing games with friends :)