It is great to see you are working on Bridge Commander 2. I am wondering why you chose the source engine though. Why not use Unity or Unreal Engine?
It is great to see you are working on Bridge Commander 2. I am wondering why you chose the source engine though. Why not use Unity or Unreal Engine?
looks cybran indeed.
I see 1 main canon/laster thingy and like 4 mini lasers. So my gues is that it is a big unit. :P
PS: What happend to the new ACU models? They will get into the mod right?
Man I love this ACU. Question: Will this ACU and the others ofc make it into future patch? There are not in 2.0 :/
I would love you for announcing a self created (with a team) space game like EAW with Legacy ERA feeling but well yea unrealistic. Teaser for release date?
I see what you did with the picture ;)
finally :D waited so long for this to happen
Great to see this mod being actively worked on again. Lets see what you got for us :)
Hey Henford. How are you doing?
Just wanted to ask, if you are still on the Fallout project or if you searched for something new.
I figured out myself.
What should I do if the game doesnt use the lang pack right? I only get this strange "xxxxxxNoRange" texts everywhere. I have the german version
Tiger :) Texture .... :( I dont like these textures, sorry.
So we can still play campaigns? Would be very awesome.
"1) All vehicles can capture resource points" :D This mod is OP.
No 88 for "Tank Destroyer Tactics" ?
Great news! Your work is realy awesome. Keep working hard!
Which mission is that? Normal campaign one or costum?
Infantry of course ;) Would be nice!
Can you add a "Sprint" abilitie for every unit? :)
Well, thats ok :) Work on the mod intead of making a video is more than ok for me ;)
Cant wait for my favourite Unit with your "God Features" :D
If you already implemented them, can you make a video of it and show it of?
Can you make the King Tiger or Tiger 1 as epic as the "M26 Super Pershing" ? Or add the Special Tiger from Tales of Valor campaign and make this version more awesome? Would be great :) Cant wait to test this mod out!!!
Great, let me know if you need help to translate something (German(I´m the Guest)).
@Henford.
How long do you expect will it take to complete 0.2?
1-2months?Hope very soon ;) keep good work sir!
Do you play C&C 3 TW via steam?
Make sure to place in "-ui" in your start options for C&C 3 TW.Then you get a launcher at start.Choose "Replay browser" and go to the "mod tab" on the upper left.Choose Fallout and click "play" below.
How is "voice acting" doing so far?Any hope for some unit sounds in 0.2?
Mmmmhh.I think its better if we have turrets because they are repairable and you cant build more of them.Units drive into each other thats anoying.
Ok thx for answer ;) looking forward for next version of this mod.
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