I was looking forward to this game and tracked it from the begining...good luck mang.
I was looking forward to this game and tracked it from the begining...good luck mang.
awesome, no more decals to download.
This is what I really needed! Thanks so much for this and all the other stuff you share.
Hell to the motha fuc....yes this is good.
Great job, I can't wait to see how this is portrayed in game. Must be epic.
**** yea great score.
Thank you kindly. Thanks for all the other comments too!
thank you kindly, still a WIP haven't thought of a texture yet.
yea I did everything, the room is basically UDK walls and textures though
Thanks, I try to do what I can with what I have but int he end you're only limited by your imgaination.
Thank you very much, I read the comment a while ago but didn't have the urge to reply until now when I feel on top of my game again. Again thanks!
Thank you very much, I read the comment a while ago but didn't have the urge to reply until now when I feel on top of my game again. Again thanks!
that it does, but I wanted the edges kinda blocky it didn't look right smoothed, I may have to tweak it but that mean remapping and **** and i'm way too lazy for that.
Been in Hibernation for a while but a new webpage has been in the works for uhm...20 minutes...anyways www.wix.com/infernalteam/Infernalmedia is the link until everything gets connected to our forum and stuff. Check it out!
I think lethality( i just made that word if it doesn't exist) is subject to opinion. I think the most lethal force in the world is a virus.
There is a character whose background is similar to bears, I don't see why not have him look similar as well.
I created the blog because I hmm....I felt like posting my thoughts on the internet one day. that's pretty much it...no actual good reason.
I'm not sure about Bear cause he prolly has some kind of legal thing with his image since he's already in another game. The sculpt on the other hand, is just small details like wrinles in clothes and things of that nature. I modified the base meshe without UV mapping it so after I sculpted the normals came out looking stretched in some places so that's what I'll have to do again. nothing big just a couple hours work.
there will be 3 characters and th eother 2 are planned to be male.
The images of Janice will probably change, i have to re-sculpt the details for the normal mapping since the first one failed horribly. but alas I will be using those as base models.
sydrose
Brandon joined
I am a writer trying to get into the gaming business. I would like to write as well as give creative direction for a game or mod. I used to play those old Classics MUDs and even admin for one doing building, making mobs and areas for a while. I have been breaking into 3d modelling and animation working with a couple programs over the past couple of months. I did sculpture for several years in highschool working with shapes and geometry so modelling came very easily using a simple program called Anim8or. After of which I took it a step further and applied myself to learning maya more and that is the stage I am currently at. I have also written and published two titles "where the angels lost their way" and 'the gift of sin." I'm going to practice and post up my models or 3d graphics images from time to time please let me know if you would like to download any models or basis models for images.