Thats awesome, good work Nate!
Thats awesome, good work Nate!
This looks absolutely incredible. As a coder, I'm salivating at all the engine features you guys added. I did a gametypes menu for Augustine with the ability to save and load game modes, did most everything with a cvar.. haha. Still worked, no memory problems.
Ghost you are doing a terrific job man, I will legit get another psp when this releases just to enjoy this piece of art. Bravo
Everyone visit my youtube channel! I have shifted from game development to other media production which I very much enjoy. Your views are amazingly helpful in my dream to create a small youtube community :D
Youtube.com
Even if this was done out of boredom, it still is pretty neat and has sort of a unique feel to it.
Dat ending... Hahaha. The fluidity of the animations amazes me really. Wonderful job
Glad to see you are seeing our side of things. Now as a point of advice, you should rename your game to something original(don't try to directly 1:1 copy the Call of Duty franchise), and take down the pictures that aren't yours, and make your own. Once you do that and make some substantial progress, I think people will come to have some respect for your game if you are truly dedicated to it.
@aqil02: You don't need alot of people to make a good game. I have been a single developer for the past couple of years and I have managed to code/texture/map/setup/model/animate my own little games such as Slender, Zombie Shootout, Spanish Conquest of the Aztec empire, Nightfall Survival, and I was a single developer towards the end of Augustine. So a small team is no excuse for the quality of a game.
I have a feeling none of the content will ever leave the "Placeholder" stage. By the way, showing another games artwork and saying its "placeholder" makes you look very bad. At least make your own damn attempt at art in Paint. And deleting criticizing comments shows that you don't have the guts to take criticism which is a bad developer quality(you can't take the heat, get out of the kitchen). You need to be able to take criticism positively and for your own good, not up the a$$. I can guarantee you these negative critics won't leave until you either step up your game and presentation, or leave and come back when you have something worthwhile.
Wow your trailer looks great! Your animations are so fluid its awesome!
Pay shipping and processing and sure xD
Haha Thanks man!
Wow those look very good along with the environment!
That actually was done pretty well. Good job
That is defiantly beautiful to look at. The depth and detail is absolutely amazing!
Minecraft pocket realms huh? So does that mean Minecraft Pocket Edition is getting online play? 0_o
That is way cool. I really like the scratches on the back, showing the battle scars of whoever wears it
That looks amazing. Graphics look so good!
The dynamic weather sounds very interesting. Tracking!
That's ironic because that's exactly how I watch this project. I love to see rich updates like this, because when I get ready to play, it will be rich and immersive. I don't want to start now because I'll get to whereever the progress is, stop, and be wanting more to play(That's where my impatience kicks in and spoils the moment).
Anyways, this projects going VERY well, and I love seeing every update!
Looks way good!!! Great job and keep it up!
I have been working at my job quite a bit as well as being a full time student in my senior year, whilst taking care of my grandmother and still trying to have fun. All this = No spare time.
When everything calms down in a few months, I (hope) to work on my game projects again because I enjoyed it so much. My thoughts are to switch to Unity and learn it. Then I have a nice idea for a original game.
Thats whats been goin on these days!
Thank you very much for your contribution to moddb for the passing years! Your the reason I kept updated with moddb. Good luck with your life!
I really hope that Pocket Edition doesn't get dropped anytime soon.. I may not play it all that much, but its very nice to know I can pull Minecraft out whereever and be satisfied.
TCPixel
Tevin joined
Hey!