Videogame studio that loves RPGs, focused on making high quality games and content. Crafted with love and passion, our games reflect our love for the RPG genre and fantasy worlds. We aim to provide unique experiences for our fellow gamers, along with thousands of hours of fun.
In this article, we share our thoughts and methodologies on how to achieve your goals as an indie game developer!
how to achieve your goals as an indie game developer
Let's have a big overview of the current artificial intelligence created for Stage 3: Azaria's enemies!
stage 3: azaria - development diary 7: quick look at the enemies artificial intelligence
We wanted to share a little bit about Unforgiven and what it means to us as developers. How we started and in what stage we are now!
know more about unforgiven
In this article you can take a look at how our Fire and Ice spells behave in the game. Also, know more about the wizards inside the Stage 3 universe!
stage 3: azaria - development diary 6: blazing and glazier warlocks
In this article we talk about the new level design for Stage 3: Azaria and some tips about making modular 3D assets!
stage 3: azaria - development diary 5: new level design
In this article, we are showing our process to create materials inside Unreal Engine using Quixel's Megascans. We will show you more about material libraries...
stage 3: azaria - development diary 4: megascans
In this article, we are getting a little technical to show you how you can optimize your content if you are developing a VR game.
stage 3: azaria - development diary 3
In this article you will find out more about the mages in Stage 3: Azaria and the powers you can use inside the game.
stage 3: azaria - development diary 2
First article for Stage 3: Azaria, our first VR game. Know more about it with gameplay video, screenshots and original soundtrack!
stage 3: azaria - development diary 1
Weekly update 4 is out! There aren't big changes but it is significantly getting better little by little.
stage 3 - weekly update 4
Hey everyone we have come up with some pretty cool updates this week. You can now change combat stances and see the changes in a more visual way! Also...
stage 3 - weekly update 3
This week has come with very important updates on gameplay and combat system. You are now able to switch between 3 combat stances and create your own...
stage 3 - weekly update 2
Starting from today we will start to show you the progress of Stage 3 through these weekly updates. This week comes with very few updates but very important...
weekly update -1
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