After months of work Blood Rush is getting a new alpha version before the Steam demo release later this year ! In the mean time i'd love to get your feeback on the current version of the game. (downloadable here!)
Blood Rush is a fast paced FPS where you try to escape hell by fighting damned souls and mythological creatures.
This release comes with 2 news areas with exclusives enemies to fight, a brand new save and progression system.
New features:
- Addition of a statistics system
- Implementation of permanent upgrades
- New HUB after reaching a certain milestone
- Addition of music for the 7th circle
- Addition of new upgrades (approximately many)
- New money system
- Between each room, your dash regenerate faster
- Some attacks can be canceled
- Force feedback for players using controllers
- New AI behaviors to determine targets or actions
- New corridor system
- Addition of an "Assist" mode for players struggling too much (blessed mode)
- New scenery for the Argos desert
- Rework of slam and dash
- Argos has a death animation
- New Timer (activate it in the options for speedrunning)
- Shotgun bullets have reduced damage over distance
Other:
- Addition of an option to enhance the visibility
- New sound effects
- Assassins spawn more quickly at the end of Vires' special rooms
- Balancing
- Correction of numerous bugs
- Optimization of zone loading
- Various optimizations
- Implementation of the data tracking system
- Improvement of Discord Rich Presence
In order to keep the game on the right track, if your try the game, please tell me about your experience !
The next step is the narration and dialogue system.