DesertLand 2115
Third Person ShooterDesertLand 2115 is a 3rd person shooter set in a dystopian future when the human civilization has collapsed. You are scavenging for weapons and resources...
Making the next generation games with low budget and small team, we are focused on sci-fi games using Unity game engine, we are a small team now one 3d modeler, designer and one programmer.
Mainstream PC and console games are generally developed in phases. First, in pre-production, pitches, prototypes, and game design documents are written. If the idea is approved and the developer receives funding, a full-scale development begins. This usually involves a 20–100 person team of various responsibilities, such as designers, artists, programmers, testers, etc. The games go through development, alpha, and beta stages until finally being released. Modern games are advertised, marketed, and showcased at trade show demos. Even so, many games do not turn a profit.
By the mid-2000s, some indie (computer) game developers have also taken the opportunity to make their games open source, thus rendering the group of possible participants much larger depending on the interest a project generates.
DesertLand 2115 is a 3rd person shooter set in a dystopian future when the human civilization has collapsed. You are scavenging for weapons and resources...
OREOL was established 07.07.2013. The main goal of the team is to make an ideal oldschool-like RPG with huge random open-world, NPC life-simulation, exploration...
A developer of role playing games including Dream Tactics.
We are Biomass Studios, small team of Indie Game Developers scattered across the globe. We are currently hard at work on our first game, Jaws of Evolution...
Gritty, visceral, heart-pounding action games are our calling. Currently working on Maneater, a single-player action RPG where you play the role as a...