Heathen Engineering is an independent group of engineers, artists and writers focused and dedicated to the creation of fun, unique, quality indie games for the PC, Mac and Linux platforms. Spawned from the group’s initial title (working title) Project Fury the team aims for an open and collaborative development process of games and tools from gamers for gamers. Heathen supports and leverages indie and open source tools including Unity 3D, GarageGames various engines, GIMP, Blender and more. Its projects include tools, mods and full standalone titles made available through common hubs or as contributions to the root technologies communities. With a presence available on Steam, Nexus, Google+, Facebook and of course the IndieDB collection of sites; finding, contributing, promoting or trolling Heathen work is just a click away.
Heathen's Standard Shader an upcoming Unity 3D Asset Store entry from Heathen Engineering combines the power of Heathen's Occluded Render, Selective Glow and Tri-Planar Essentials with smart physically based shaded material shaders. 2 easy to use PBS shaders based on Unity's own Standard shader material can replace hundreds of classic shaders with all the same features and functionality you enjoyed with OCR, SG and TPS asset packages.
Watch for it on Unity Asset Store at Assetstore.unity3d.com