Build
Proprietary licenceBUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines...
Ken Silverman is the programmer of Ken's Labyrinth, Kentris, and the Build engine!
This is not a real development group, it's just Ken.
This is here to get the Build engine and Ken's Labyrinth listed on the database.
BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines...
After two attempts, Ken Silverman began writing a successor to the popular Build engine while mentoring a smart local kid in 2006. It eventually became...
Group for the Developers of Gundam RTS Setting up a group as groups are needed for anyone to edit gundam. May be useful when recruiting later.
Mighty Rabbit Studios is an independent game developer based in Raleigh, NC. We made Saturday Morning RPG, an episodic downloadable role-playing game...
¡Somos el Team Trolazo, un equipo que hace mods de Victoria 2! - TeamBegazo Churchill - Señor Rosas - El Causa - RafaBlanco - Davince
A developer and publisher of arcade games including PlateUp.
A developer and publisher of first person shooter games including RimFolk.
A developer and publisher of first person shooter games including Decimate Drive.
2 thumbs up for DN3D and the evil Blood!
this group is obsolete, because it is no longer necessary to create a unique group for a engine
leilei I'm very intresting in the "Build engine", because create the most famous and playable games from DOS (Blood, Duke Nukem 3d, Ken's Labyrinth, and a lot more!) I going to start to use it. Is great!
Well I write this, because (I think) you love the DOS games like me :)