M2H, located in the the Netherlands, was officially founded in 2009 after practising game development for over 4 years. We're a highly efficient two man game studio. Our development history shows a continuous improvement in the capability in creating high quality games. The main tools we use are Unity and Blender. M2H's core activities: creating web games (textbased/2D/3D), iphone games and standalone games (Mac and Windows). Some of our specialisations are multiplayer games and 3D web games. M2H's main strength: the ability to find creative solutions and therefore always getting things done. Our main vision is to create games we'd like to play.
The roadmap is updated and the name of the new game mode is announced: Ascent! A new teaser image reveals more about what to expect, and the Altitude...
For the anniversary of the Battle of Verdun, we look back at the history of the battle. There is a new campaign event with the possibility to win a teaser...
Time sure does fly. It’s already been five years since the official release of Tannenberg! To celebrate the occasion, we invited some very special guests...
New uniform pack teaser, and we talk reference material and keeping things authentic in Isonzo while still being fun.
What we can learn from written correspondence during the First World War, including an account of a hard fought battle for the Castelletto.
We take a look at everything that happened with the WW1 Game Series this year, with special events for Verdun and Tannenberg, and a host of new content...
The Wolf Truce is now available for players on Steam &v Epic!
The new map is available for free, combined with Mac Support and an updated DLC pack.
Find about when the map releases & more info about the map in general!
A small introduction to the Battle of Monte Piana, which our upcoming map is based of!
In this devblog, another programmers shows off a bit of his work, especially towards the console build of Isonzo! Additionally, we have some exciting...
It's time to meet one of our programmers! Additionally, we have a survey for all our players and a little suprise for our soldiers on Steam!
Time to meet another dev member! Our Operations Director is telling a bit more about himself and his work.
It's time to meet the people behind the game! Meet one of our animators!
Our Monte Grappa map is now available to all players on every platform! Play the third map of our overall Caporetto Expansion, with new weapons and cosmetic...
We're announcing the release date of our Monte Grappa map!
In-depth information and visuals of the upcoming Monte Grappa map in Isonzo!
The weapons will join Isonzo alongside the Monte Grappa map release in May!
A closer look at some of the items in the upcoming Expedition Units pack! Alongside some other news, an updated roadmap and a teaser.
Historical background + map sneak peek for the upcoming map
Play on the new map with new weapons and more custom match options!
On February 28th our new free map releases; the Piave! Here we give you a closer look so you're fully prepared when it's live.
Historical info about the some of the items plus teaser for the upcoming map!
The first devblog of the year! Read about some upcoming content and a teaser of what will await you soon...
It's now time to announce the winners of the 2022 Indie of the Year awards - as chosen by you!
In this devblog, we take a look back at 2022 and all the amazing things that happened + highlight the Christmas Truce is Verdun.
The Christmas Truce returns to Verdun! Experience this historical event by joining the game and enter No Man's Land.
Compilation video, fan art, AMA & IndeDB nomination & sales !
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