Edrick's Conquest™
Role PlayingEdrick's Conquest™ is an isometric open world Action RPG featuring deep character development, limitless replayability and skill based combat. Explore...
A developer and publisher of role playing games including Edrick's Conquest™.
Edrick's Conquest™ is an isometric open world Action RPG featuring deep character development, limitless replayability and skill based combat. Explore...
A developer and publisher of party games including Robot Trivia Funtime.
Video game developer. I mainly make action/adventure games and tend to create powerful immersive experiences.
A developer and publisher of first person shooter games including Bendy and the Ink Machine™.
We are a small but international game development studio comprised of both casual modders and aspiring game developers, all of whom are volunteers. Under...
Hi everyone we are a indie developer based in Portugal, currently we are developing a 3D game about a portuguese legend.
A developer and publisher of role playing games including The Greater Good.
Apologies,
I forgot to mention, I have worked on the DarkZone Idle Rpg app and am also composing for the Norse Horror film titled Dragon Saga
Feel free to contact me here as well. OrctimusPrime999@gmail.com
Thank you,
Knute
A link to the Dragon Saga preview
Kickstarter.com Saga
Hello Power Games, I hope you're doing well.
I saw the preview of your game here on Mod DB and was quite impressed. I am a composer who focuses on creating thematic fantasy pieces, and If you are looking for someone to work on the music of your game I would gladly offer you my services. I would also be able to assemble a team of other composers and musicians to help create more songs and add live instruments to the mix.
I have already worked on developing themes and palettes for various fantasy races, and would love to create a thematic and adaptive soundtrack to your game. With new musical queues not just based off of where the player is or what they're doing, but what race/class they are, and what their moral alignment is. For example, the more evil choices a character makes, certain soundscapes could become darker as well.
I will link a few pieces here for reference, of course if you already have a composer on deck I completely understand.
Thank you for your consideration and I wish you the best of luck,
Knute Nelson
The following pieces were made to represent different regions or groups of people.
I use Celtic, Norse, classical, and Middle-Eastern palettes depending on what is needed.
Celtic/Woodelf
Norse/Mongolian
Middle-Eastern
Celtic/Uilleann Pipes and Dulcimer
Saxon Poetic influence