Number None
1 member Developer & PublisherNumber None is the company formed by Jonathan Blow for the release of Braid.
Indie developer of GearBlocks - a game about creative building, interactive machines, and gears - lots of gears.
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Number None is the company formed by Jonathan Blow for the release of Braid.
A developer and publisher of platformer games including Pixel Devil and the Broken Cartridge.
A developer and publisher of party games including Robot Trivia Funtime.
A developer and publisher of realistic sim games including Manor Lords.
We are a group made up of university students trying to do their best and exploring different ways to develop videogames as we learn.
At Muzzy Lane, we think the future of video games is in the browser. And we're building the Sandstone platform to make it happen. Immersive, fully 3D...
id Software is responsible for the Quake, Doom and Wolfenstein series of games. With flexible engines, id Software have a strong mod community
Video game developer. I mainly make action/adventure games and tend to create powerful immersive experiences.
A developer and publisher of indie horror adventure games including Mad Father and Misao.
A developer and publisher of arcade shooter games including Terra Tanks: Defenders of the Earth.
A developer and publisher of first person shooter games including Will To Live Online.
A developer and publisher of role playing games including Furia Ninja-Naruto RPG online juego.