GHGames Zombie Games
First Person ShooterThe two games, Zombiecity (2004) and the sequel Zombies!!! (2005) were developed in the Genesis3D game engine. Walk through cities, laboratories and reactor...
Created by Eclipse Entertainment between 1996 and 1999 and later acquired by WildTangent in the year 2000, Genesis3D was one of the first open-source rendering engines and served the interest of a large base of aspiring game developers, many of which became professional game developers and still serve in the industry today. While no longer viable on today's modern hardware the engine lives on as a historical artifact as we look to turn the page to a new chapter in modern graphics engine development. If you care to develop with Genesis3D 1.1, you may do so, free of licensing obligations as the engine is abandonware and the stakeholders are long gone.
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The two games, Zombiecity (2004) and the sequel Zombies!!! (2005) were developed in the Genesis3D game engine. Walk through cities, laboratories and reactor...
A nuclear accident creates mutated creatures that are now threatening humanity. Search the surroundings, find and kill them.
GHGames Fight Club 1 and 2 (GFC 1 and 2) were developed with the Genesis engine to test split screen capabilities of the engine. While GFC 1 is a strict...
You are a crazy environmental activist, who decided to open his own waste recycling business. But this is not an ordinary business. You scavenge the city...
Computers start to become intelligent and begin to build a robot army to fight humanity. Defeat the robots, reach the final boss!
You are an environmental extremist that goes on a bloody purge to punish people. This minigame consists of 3 levels, in which you are targetting people...
The RFS2 Engine powers Retro FPS Studio. It is an advanced 2.5D Raycaster/Portal Renderer hybrid, using true fixed point math software rendering.
The Drag[en]gine is a fully customizable game engine and game development environment designed with modularity and extensibility in mind not requiring...
ZDoom 2.7.1 (Requires a DOOM, DOOM 2, HERETIC, HEXEN, or STRIFE IWAD) ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it...
The engine used to build this game is unknown. This is not a _real_ game engine, this is a generic placeholder.
The Raycasting Game Maker is a free easy to use game editor that creates simple raycasting games in the style of Wolf3D. The finished game needs only...