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Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms. It contains a fully featured editor and tools.

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Hello everyone, I'm publishing a dev log for this month with an important info!

New job

I finished my job at the university last month. I should have a new job in the following weeks.
But, this job will be a full-time one. I found out part-time is hard/impossible to find in my country in my domain.
Everyone wants to hire you for endless contracts at full-time (which is good, but not what I needed).

But there is something cool about this job. In 2 years, I will be allowed to turn it into a stable part-time job. Therefore, it will ensure I can both live and work on my company. So that's a good point.

Of course, it means **AIdventure's development will SLOW DOWN** until that time. Because of it, I will be focusing on small tasks and don't implement new features, *small tasks* like quality of life (QoL), text to speech, bug fixes, auto-translation, that kind of stuff.

So, AIdventure should still get better, but without anything significant change.

Epic game release and adult content :O (Click bait)

I first planned to release AIdventure on Epic the 1st May, but it was impossible because I forgot I had
NSFW AIs downloadable, and Epic doesn't accept adult games. So it delayed the launch.
But, good point is, I will soon publish a SFW version on Itch as well, in case parents want to show this
game to their kids.

Experimental version available

As I said, I will focus on QoL improvements and bug fixes.

You can see on this graph all my tasks organized by area.
quality of life

As you can see, I have much to do!

I'm going to publish it as often as I can in the experimental branch on Steam. Don't hesitate to try it and give me feed back about the changes!


Thank you for reading this report :).

See you next time.



V0.9.12 - Hitstop, Achievements, Cloud Saving, and Final Bugfixing

V0.9.12 - Hitstop, Achievements, Cloud Saving, and Final Bugfixing

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AIdventure

Text adventure game with an AI. No rules, no censorship, the only limit is your imagination, not someone else's.

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Post comment Comments
EvilDraggie
EvilDraggie - - 142 comments

Fantastic engine, especial 4.x really turned things up to eleven :)

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TheKohedlo
TheKohedlo - - 287 comments

If this Imperial Game Engine- i 100% retyurn my code, and not intrude in your code) (to>>stingray/bitsqud/godot/neoaxis-plugin/unity-plugin/ unreal6=plugin= is one)

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Shawny
Shawny - - 17 comments

I love this engine. Still getting the hang of it

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codeonion
codeonion - - 132 comments

Godot Engine is amazing! Keep making more :D

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KidDev3154
KidDev3154 - - 19 comments

Whenever I try to install it it says that win32 godot1.1 stable has stopped working

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KidDev3154
KidDev3154 - - 19 comments

I really really want to use this engine. Whenever I install it it fails please s fix

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tumira
tumira - - 1 comments

The game engine looks great! Even though they already reached stable version, a lot of important things still missing like

-IAP for IOS, Android, Windows
-Ads network Admob, iad , mopub and more ads network.
-Google Play Game services (for android and IOS)
-HTML5 still broken
-I think there is an official Game Center plugin
-Documentations still not completed.

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Cheeks_
Cheeks_ - - 3 comments

Also get in here and update your page for the engine. Let's get this going!

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Cheeks_
Cheeks_ - - 3 comments

The engine is awesome. Keep up the good work. This has the potential to overtake that Unity crowd. However I must say the scripting code could use some work.

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