Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such as Quake II Arena, Return to Castle Wolfenstein and Soldier of Fortune II: Double Helix. id Tech 3 introduced shaders, curved surfaces, 32-bit color, special effects, bleeding-edge networking and super-smooth speedy hardware rendering.
Danil's Mod 1.4.2 LTS New Graphics! New content system!
Demo which includes Bitterman, Doomguy, Ranger and Sarge. All PC3 files must be transferred to the BaseOA folder.
This sound pack replaces some sounds into something completely different. Check read me in this .zip folder for details and credits.
This is the Cd-Rom that came with the February 2000 issue of the UK Gaming magazine PC Zone, Publisher is Dennis Publishing, Included is demos of games...
This is the stand-alone multiplayer add-on to Monkeh II. It features a deathmatch mode in a wild-west holodeck setting as well multiple weapons to frag...
The full version of Monkeh II: A space adventure. It's not required to play the original, it was more about me just playing around with Unity. Anybody...
KingpinQ3 0.9.7.2 win_msvc-x86 Jan 8 2015 (the downlink from the official site)
The current state is playable without any major problems. The following files are needed to run the game: - jasp - jagamex86.so
Within a day of the source code being released, compatibility for both operating systems for JK2 and JK:A. The following files are needed to run the game...
A simplified (and enhanced) method for running "Quake 3 Arena" no need for an install (some options do require administrative privileges). Quake 3.11...
This is a customized build of Gtk-Radiant 1.5. It has been optimized for use with Megaman Arena. See attached read_me file for further documentation.
Source Code Collection of Five ID Tech 03 Games. Quake III Arena, Star Wars - Jedi Knight II: Jedi Outcast, Star Wars - Jedi Knight III: Jedi Academy...
This small maptrailer shows most of the maps, included in the last three mappacks from the maverickservers.com level-design competitions. It should give...
This small maptrailer shows most of the maps, included in the last three mappacks from the maverickservers.com level-design competitions. It should give...
This small maptrailer shows most of the maps, included in the last three mappacks from the maverickservers.com level-design competitions. It should give...
The full 0.8.8 version of OpenArena. Includes: OA ver. 0.8.1 + OA patch 0.8.5 + OA patch 0.8.8.
This is the unified zip release of OpenArena 0.8.8 patch. Requires the previous 0.8.5 and 0.8.1 version to play.
Quake 3 1.32b GPL source code as released by id Software.
This patch contains updated executable files. Within your base Megaman Arena directory replace the main .exe file. Then within the mma sub-directory replace...
This build marks a milestone for our development team. To celebrate we are releasing an optimized v1.0 for Online and LAN play using the most stable of...
This is a release of the early Beta version demo. Please consult the read me file for further documentation.
This is the ZIP archive for the OpenArena 085 patch.
The patch for version 1.12, if you have Warlord previously installed, install this on top of it!
The full install for Iron Grip: Warlord, including the latest patch, version 1.12.
A level which will be compiled into a BSP is build with many different kinds of objects. With this tutorial the author intends to introduce these objects...
md3 import - export script for blender. Read the description for details
This is the patch to upgrade 1.xx to 1.11 of Warlord. This is the latest patch and a must have for online play.
This is the demo with the latest patch, version 1.11, which adds custom map support.
The latest demo of Warlord, patched up and ready for the Winter Offensive. Download this if you have not download the prior version and patch; if you...