RPG in a Box is a tool for easily creating 3D grid-based, voxel-style RPGs and adventure games—everything you will need for building and sharing your own game, all packaged together in a box, so to speak! This "box" will contain an assortment of editors (centered around a map editor and a voxel editor) that will allow you to make your game the way you want. I will be striving to make the software user-friendly so that no knowledge of programming, computer graphics, or modelling will be required, all while still maintaining as many customizable aspects as possible so that your game can be unique.
Thread | Author | Posts | Last Post | |
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Bug Reports | New Thread | |||
Some little Bugs - List. | PacWhite | 1 |
PacWhite - read
Sep 17 2016 |
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RPG in a Box Crashes by reediting a VoxelObject | PacWhite | 1 |
PacWhite - read
Sep 17 2016 |
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Error in self_list.h:59 | PacWhite | 1 |
PacWhite - read
Sep 17 2016 |
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windows_64_release.exe mising from export_templates? | Styx | 4 |
Ol_Smaug - read
Aug 12 2016 |
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Importing .vox | ilbarbudo | 3 |
ilbarbudo - read
Apr 11 2016 |
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LoadMap in 0.2.2 Alpha | ilbarbudo | 2 |
Ol_Smaug - read
Apr 10 2016 |
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New 32X16 objects. | ilbarbudo | 2 |
Ol_Smaug - read
Apr 10 2016 |
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New character/object properties not reflected in game | Ol_Smaug | 1 |
Ol_Smaug - read
Mar 12 2016 |