A Parody of Left4Dead, mainly as were indie developers also working towards degree's and thought working on a project together would help us learn how things work. The game is free.
Just a little tech demo showing off the pathfinding in 28 Carrots Later
Good work.
Thanks :)
interesting, it works great with empty space, but it doesn't have much to contend with obstacle wise. How does it to with complex changes in elevation, buildings with rooms and hallways, things like that?