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A scientist uses a unique teleportation instrument to escape an ancient biomechanical world filled with imaginative technology, deadly traps, and hidden secrets.





Innovative swap mechanism offers players a new way of interacting with the environment. It can be used to move, defend or attack.



Ancient, biomechanical world full of imaginative devices, mysterious technology and peculiar inhabitants


Extremely physics based gameplay. Environments (and our protagonist) will burn, break, freeze, explode and get vaporized




Bionic Bay is developed by two independent companies:

Mureena

Finnish solo developer Juhana Myllys is responsible for art and design. Previous projects as an artist and a designer includes indie hits Badland and Badland 2.

Psychoflow Studio

Taiwanese indie game studio is formed by industry newcomers. This two man company is formed by programmers who are handling the technical side of Bionic Bay.


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