Bloom is a vertical slice pitch demo for a game, produced as part of a course at Futuregames Academy in Stockholm, Sweden.The demo was developed by a group of eight students in about six weeks, using primarily Unity and Maya. At the end of the course, this project was, in competition with several other projects, awarded the first prize by an industry jury. For more info, visit www.futuregames.se
The concept of planting things is a really good game mechanic. Hope everything works out well.
WOW!! I think that's so original and cool I hope it does well for you :)
Played the video twice and showed my daughter, she thought is was very cool.
Great idea, can't wait to see some more of this looks like alot of fun.
Wow the concept here is just great! I LOVE that giant rose screaming at teh top of the building at the begining. Thats just epic!
Nice. I've always been interested in using growing things as a game mechanic. Hope you're planning to develop this further.
I like it. I think you should add a short pharagraph outlining the main game-play mechanics to your summary page, might draw more people in if they know what it's all about straight away. :)