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Newest Hours:
Check it out!
1st Hours: Out now!
2nd Hours: Out now!
3rd Hours: Out now!
4th Hours: Out now!
5th Hours: Retrying previous node... Complete! Out now!
6th Hours: Out now!
7th Hours: Out now!
8th Hours: Date unkown, unofficial document.
[Other documents are still classified, we are working on it.]
Check back next Wednesday, because I'm not going to make another news post for them. I will update the page in some way though, so you'll know.
For now, please enjoy!
Classified Information withheld. It's an introduction to a mini-series I'm making about Europe in Flames.
I'm asking what questions you have for an upcoming F.A.Q. I'll make.
Mostly features that I had written for the mod, but never got around to write them here. They'll be a bit different than they were before. Call it evolution...
So, what features are we to expect from this?
Check the Features page for currently published features. More to come.
Tracking in expectation that Dexter will make awesome stuff.
Thanks! At the moment it's an indie...until we find a publisher. We might even publish our own content on a program we want to develop that's a bit similar to steam.
So wait, now its a a game running on the gold-src engine and not a mod ? well, its worth tracking i guess.
No, Europe in Flames (seperate from HypernovA) is a game running on our own engine (still working on it), Shrapnel.
same
Tracking!