GLX-Racing is a racing game by one-man game development team Coboltium. It features scratch made semi-realistic arcade physics that allow for believeable vehicle handling whilst remaining easy to drive even on a keyboard. The game features various types of cars and other vehicles and race tracks varying from purpose built race circuits to street racing courses and open highway tracks.
WIP Screenshot of the new track Orangutan Cove, showcasing the cliffside sections of the track. Noticeable here is the new shader for the terrain mesh: The terrain textures are blended based on vertex colors as before, but now there is the possibility to add detail textures in addition to the main textures. This can be seen well on the cliff texture, where the main texture provides bigger details and the detail texture provides smaller details.