Grimslingers boasts a truly innovative mobile card game experience. It features a compelling single player campaign set in a Sci-Fi Fantasy Western, 2 player coop battles, online duels with your friends and players worldwide, character progression, deck building, and more!
The physical edition of Grimslingers has launched and includes a few cross-over offers with the mobile app. Currently 346% funded at $23,000! 5 days to...
An update on what's going on with Grimslingers and how Bo's Bluff ties in. Also details on the Kickstarter!
We've released our first playable prototype, along with a newly updated website!
How 3 and 4 player duels work, along with new rules to the cards and additional spells.
This is an opinion piece on game development. In particular, I go over developing a game with a no to low budget, and a few words of inspiration and game...
This short update goes over new ways to improve your Reckoning score, more tooltips annnnd a now interactive face-off mini-game!
Video showing off the look of the app as well as a full demo and explanation of the current test build (soon to be available to the public!)
Lots more lore covering what the Forgotten West is, who the Light and Darkness is, Golems and Ochre Stones. More concept art too!
This ain't yer typical western! Lots of lore, and what the game's name will be changing to.
Today's post is about trademark infringement concerning the name "High Moon".
A list of things I generally consider when designing a game. Do you agree/disagree? Share your thoughts!
App development has officially commenced once again, and the physical card game is well on it's way to kickstarter.
Brief updates (with lots of pictures) of all the recent changes to High Moon, as well as a new short story and art. I'm also actively seeking help to...
Re-designed element cards plus the addition of item, focus and area cards.
In this vlog I discuss updates to the rulebook/game mechanics, event cards and the addition of Item cards, as well as a brief overview of the development...
A few rule corrections to the 4 Player Posse duel, as well as the development roadmap for High Moon.
Detailed explanation of new features added: Create super attacks and ultimate defenses by combining elements! A new rulebook + PnP version are available.
An important update to the core rules of the game. New 4 player PnP version + revised rulebook, as well as finalized "Elementalist" character art.
Check out some of the new character old, as well as old/new comparisons. Also i'll be hosting a new google hangout!
Get info on when the next live Q&A session of High Moon will be, read reviews of those playing the game and a few art updates.
With the launch of our new website, we've also released a new cryptic video to help build hype for our big reveal! Can you solve it??
Introducing the plot behind the "Darkness" as well as prominent playable character bio's. It's awesome yo!
More story and character bios for "The Elementalists", as well as updates on the state of the game and company.
State of the Game and the future of High Moon. If you're interested in High Moon, this one is a must read!
The current state of development for High Moon, featuring new music and information on a public beta test of the game.
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