Infinitesimals is a 3rd person sci-fi adventure where you play as 1mm tall aliens in the wilderness of planet Earth. We combine on foot gameplay with fully physically simulated mechs, vehicles and insects.
We were invited to Epics State of Unreal at GDC 2023 to talk about what we have been upto in UE5. Enjoy!....
infinitesimals - state of unreal showcase gdc 2023
Explore new gigantic frontiers through the eyes of a miniature hero. Utilize your innovative alien traversal technology to find your people!
infinitesimals - pre-alpha teaser
A little preview of a heavily work in progress in engine cinematic - the character, POD and dropship have no textures yet!
in engine cinematic in progress....
A compilation of our recent progress over the past couple of months or so....
recent dev progress roundup...
Adding a shotgun class of weapon, plus some further day/night cycle work...
user controlled shotgun spread & environmental work
Here we showcase some recent work on weather and time of day...
environmental work
We've been prototyping the on foot combat. In this case it's a fight against a Securitor Hunter Gatherer...
combat prototyping...
I thought I'd start this next update off with a bang....
inventory and explosives
Here are some updates showing the latest enemy Hunter Gatherer patrolling and some other bits of interest.
hunter gatherer enemy update (and others!)
Showing progress in the level, as well as a couple of POD countermeasures.
a few updates...
An update to showcase taking a ride on a fly and a quick look at the current facility level progress.
fly updates and level progress
An update showing progress in several areas, including procedural/physics based flying prototyping and speed of sound.
infinitesimals - flies flying, speed of sound...
Some footage of the latest (untextured) model of the dropship and some screenshots of the POD's latest armour.
infinitesimals - cruising around the test level in the latest dropship
A quick look at the progress on the drop-ship vehicle.
infinitesimals - drop ship prototyping...
A quick update showing some damage prototyping in game.
infinitesimals - damage systems prototyping
A bunch of work in progress videos of various aspects of the game.
infinitesimals - a selection of progress updates
An update showing jump jets in action and the latest POD facility environmental art in progress.
infinitesimals - jumps jets, pod facility
An update showing some FX work in progress and we also made a start on the POD's Wheeled mode.
infinitesimals - fx and pod wheeled mode work in progress
A small update showing some footage of the latest character mobilty and weapon handling.
infinitesimals - latest character mobility and weapon handling...
Infinitesimals - A years progress on the POD animation systems in recap.
infinitesimals - a years progress on the pod animation systems
We've been making a start on the base functionality of the Wieldables quick slot UI, including pickup markers. To keep things exciting, I've included...
infinitesimals - wieldable ui work begins
Base Firearms systems almost complete and the POD finds itself in a night storm...
firearms update + night storm preview
Todays update shows some of the progress on character animation systems, states, wieldables and interaction...
infinitesimals - character interaction/wieldables work continues...
Prototyping work continues in the POD animation systems, as well as global environmental systems.
weather and day/night cycle prototyping.
A brief overview/introduction to the game to get you up to speed on WTF Infinitesimals is all about!
infinitesimals - a brief overview/introduction to the game
Infinitesimals is a 1st/3rd person sci-fi adventure where you play as 1mm tall aliens in the wilderness of planet earth. PCGamesN has written an article...
infinitesimals - procedural animation systems progress so far
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