A space themed RTS built by one person, using free resources. You're tasked with building a junk harvesting and alien defense fleet. You're mining wasted rubble of the once great Earth, now simply reduced to an asteroid belt full of old human garbage. Mine all the junk you can, build your fleet and destroy the alien invaders.
Here's a little more about where I want to take the game and as close as I can get to a time frame for certain milestones.
junk! goals, pico-development roadmap
I've updated many of the interface components to make it easier for somebody other than the programmer to figure out. ;) Here's some screenshots to explain...
interface updates coming tonight, and some screenshots to explain the game better
I was aiming for the 1st, but the 2nd will have to do. I have thrown together as much of the "working" code as I can to get this out and available for...
junk demo builds released!
Hey folks, I wanted to give everybody a look at the present state of JUNK. As well as provide some information about the game and it's current development...
early view of pre-release game play for junk!
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