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A simple, non-profit game, based on the mechanical designs of Yoji Shinkawa, it is what I'd imagine it would be like if the metal gears from all the Metal Gear Solid series were to fight against eachother in various, unique, open locations.
Today is the first project update on the development of the game, there's a couple new and exciting things I've been working on, that I'd like to show you all!
This month I've been working on a couple new Metal Gears
first up is
I started work on Rex last month, but finished it this month, still in need of textures and animations
Next we have
A large flying UG with relatively weak armor, fast speed, and moderately powerful weapons
Finally
When it's finished, it'll be a lightly armed, heavily armored, decently fast metal gear
Another important detail I've been working on is a HUD mock-up
We're still in need of -
1. An animator
2. An environment modeler
3. A decent concept artist
4. A COMPOSER
5. A general sound designer
6. A texture artist
7. A mapper that works well in unity
Thanks for checking this out again people, don't forget to click the watch button if you want to get more news, updates and help support the project!
- Lopractic
Metal Gear one of the reasons i was proud to be a console owner :3
gl with this!