Mount and Blade is a 3D, open-ended, single-player, third- or first-person, computer role-playing game, created and distributed by the Turkish development house TaleWorlds. Mount and Blade has a medieval setting, without any fantasy elements. Mount and Blade is notable for its emphasis on realistic cavalry combat, which was common in the era, but is largely absent in most RPG titles.
*WARNING* This mod is intended for Adults Only. It contains dismemberment, depictions of real-life sectarian bigotry, and language and songs that may offend. For Mount and Blade v.1011 - Pay a visit to the mean streets of modern-day Glasgow, Scotland. Infiltrate a violent football hooligan Firm on behalf of a shady private intelligence corporation. Use guns, petrol bombs and your allies (once you've won their respect) to terrorise the streets, clubs and bars. FEATURES: --------- DISMEMBERMENT - Chop your opponents into pieces. Never before seen in Mount and Blade. GLASGOW - Extensive modern city scenes to explore and fight in. CARS AND MOTORBIKES - Attack from the back of a vehicle to gain an advantage. Dismount your foes. STORY - Missions involving stealth, explosives, firearms and some limited platforming elements. Find out more info on Taleworlds Forum: Cartographer's Guild. Git tae Glesga and Fight For Your Team!
Ok.... now this is something new!
Lmfao!
TIPS ON SMALL BUG AVOIDANCE IN THE MOD
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If anybody has any problems with the first jump in the game, and it seems like the second "plank" has no collision mesh, you might need to reload the scene. If there is correct sunlight shading on the water then it means the jump should work right. After reloading the scene you can safely ignore any conversation and just run straight to the jump to re-try.
The 7th mission with the roadblock is very, very tough. Possibly unbalanced. I'll put out a patch if the mod generates enough interest.
It can be won, but requires very careful strategic use of your allies and a lot of luck on getting useful enemy weapon and shield drops.
i just ordered the game cause i saw this mod lol, but i was wanderin, can ye free roam in it
Nope
Screenshots would be nice
I'm quite new to the site, haven't figured out how to add screenshots for the mod yet, though I see most other mods have them. I don't know if links work in comments here, but these Youtube vids show the mod in action, and tell a bit of the back story to the old Firm for non-Scots (or non-Glaswegians).
Dismemberment:
Intro to the Old Firm:
More information on features and screenshots can be found here:
Forums.taleworlds.com
Hope that helps.
Interesting. Never before seen in M&B, that's for sure. I might check it out.
this mod owns
this is a winner, hilarious hooliganism!
Eh, I forgot to say, the battles have a storyline, so they're supposed to be played through in order (but nobody will know if you skip one, hehe). The last two battles are just experimental things I kept in for folk who want to try out cars and dismemberment. The cars obviously need more work - new skeletons, which in M&B is a pain in the pipe.
Can anybody tell me how to put up screenies, and how to make a dedicated mod page rather than just a download one? There's an older version with full M&B character creation and map roaming I should put up here.
Flanged:
1-Go to your own user account (your own user menu, upper left).
2-In there, go to "mods"
3-In there, go to "add a mod" (bottom right)
That's it.
Cheers X4VI3R, thanks for your help! I'll get some screenies up shortly.
Hehe. The second text box in first mission tells you that you can open doors with your hands, but I maybe didn't make it clear that I meant by hitting them. You can shoot them too - any damage will open a door. Basically everything in Glesga is powered by violence - even the "elevator" at the scaffolding has to be hit while standing on it to lift you up to the roof of the flats.
I will patch it to make things clearer for the player, and a bit easier, especially in the seventh mission.
You should definitely replay the second mission, it's got some of the funnier bits in it.
EDiT: Ooops, this was supposed to be a reply to MattmanDude.
Okay I played through it. Decent mod. Needs some work obviously.
A bit more of a tutorial at the beginning would be nice. I was halfway through before I figured out how to open doors, lol. (Skipped first 2 missions because of that).
Overall, it's about a 7.5/10. Fix the obvious problems and it'll goes up to 9/10. Nicely done ya'll.
Waitin' for pt 2
It's going to take a while. I'm trying to put in a Minecraft tribute level, which means every block has to be placed by hand in the scene editor. I'll put up a vid of how it works once I've got a bit more of it to show off. Seems like it's going to work though. I'll put up a patch for Part 1 tonight.
I've released a patch, it's only available from 4Shared at the moment. It fixes the issues mentioned above, plus the problems of background songs "doubling up" due to them still playing after you leave a mission.
DOWNLOAD FOR PATCH: 4shared.com
works not! cant open file textures
so this one is the cars and stuff? I was playing with the one that has no cars and stuff
not working? how to fix