Project Shrooms: Can you survive in a fungi overrun Earth? Will you join up with your friends or hunt other player like a lone predator? Oh, did we say that most of your actions will infect parts of your body with a mutation that you will need to control? We will reveal more details every once in a while, such as items that will be craftable, creatures, plants, etc... Our team will also make and release new gameplay videos and/or concept art that show what we are developing at the moment, so stay tuned!
Hey Guys, We've been working day and night in some of the core features of the game and some take a bit of time before we can show them to you. So here...
mega update: chests, interface, animations, hazards. fear the fog! - patch 18/12/2015
Quick update on what we've been working on. We want to give you more information on what's going on with your character in the game, so we are starting...
news update, new inventory and interface
Hey there! We've been buried in a ton of Development Queues and Bug squashing and are coming up short in the community outside of Steam! So here's our...
june/july - dev log! buildings!
It took some heavy hammering but the save system is finally here! Since we got delayed a bit, we decided to make up to everyone with an extra dose of...
save system in now live!
It's finally time to open the floodgates and let Shrooms grow!
early access launch patch – 08/05/2015
This is the first official update we're doing since we've launched the store page so we wanted to do something shinny! Literally.
new steam patch - 01/05/2015
Shrooms just opened its coming coming soon page on steam! Release date set for May 8th!
early access starting may 8th on steam!
In the world of Shrooms,your body will get infected and start mutating according to what you eat, where you live, what attacks you, etc. At the moment...
the character mutations in shrooms!
After all the build up, we finally launched Project Shrooms on steam Greenlight! Check out the new trailer, screenshots and if you like our work please...
shrooms is now greenlight!
With Friday the 13th almost upon us, it's time to show the rest of the visual revamps on the old shrooms, both, Blue and Green! We hope you guys like...
progress update - blue/green shrooms visual revamps
We have been revamping most of the old assets we had, and that includes all the tasty( or not!) mushrooms that cover the face of the world! So today's...
progress update - red shrooms visual update!
After a long period of being under a rock, we're finally ready to start sharing what we have been up to in the land of the mushrooms! Starting today we...
progress update - getting ready for greenlight!
Hey survivors, Here goes a new update and a new pre-alpha version. This month we were focused in delivering some new systems that are core to our surviving...
february devlog - it’s official we have a pantu and you can eat it!
We got new control system for our action survival game! Here's a brief explanation about why and how we've done it...
shrooms got new controls!
Game engine update; Bow and Arrows and more! This new year get your survival instinct on, you gonna need it in this world of Shrooms =)
new year new update!
First playable build! New gameplay trailer! Almost alpha! We neeed Feeedbaack!
situation report! playable demo and new trailer!
In the last couple of months we've been working hard on getting a few visual and gameplay improvements to do an awesome demo at comic con!
shrooms was in comic con portugal and it was awesome!
This weekend for the first time you'll be able to touch Johnny's iTap & Slash in all its power and might!
johnny scraps smashing in lisbon games week
We're now done with the modeling of the 3 sets and set up a base color scheme so serve as place holders!
w.i.p showcase : mutations part 2
We decided to start sharing small bits of W.I.P before each milestone! This one is about Mutations!
w.i.p showcase : mutations
Game play changes, art style changes and the inclusion of multi player, are just some of the things that we are going over this month, so get ready, because...
september devlog - changes are coming!
August was a very short month for us at the studio because of everyone vacations, but we still found time to make a bit of progress to share with everyone...
shrooms august devlog
Dev Log August 31 2014 It's the end of the month so it's time for our monthly DevLog! Filling in the Wiki : Crafting, Skill Tree, Animals and a couple...
shrooms july devlog
You can now download our first "playable" demo and see the first draft of what we have been working for the past two months!
first demo is now available!
It took us some time, but we finally got our Dev video for June 2014! This month we decided to do a small parody in the likeness of Honest Trailers, showcasing...
june update with an honest trailer parody!
After Steam's Concepts we decided to start share our newest project at IndieDB, and so we proudly bring you, Project Shrooms, a game that challenges the...
project shrooms on indiedb!
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