A visual novel in the style of games like 'Ace Attorney' and 'Professor Layton' where the player takes the role of a psychotherapist in a fantasy RPG setting, helping humans and monsters alike to talk out their issues, overcome their demons, and change their lives for the better.
This month, I implemented a major gameplay mechanic which allows players to record observations and question clients about them.
dev blog: creating the notepad mechanic
Using Unity and C# to create a dialogue system in the style of Ace Attorney, with dynamic text generation and dialogue-driven events.
creating an ace attorney-style dialogue system in unity
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