Sky Nations
AdventureSky Nations is a multiplayer sandbox game where players can join together to build air ships(cannons and all!) and do battle across a vast world procedural...
Retro Quest is going to be adventure game designed first and foremost as an interactive fun experience. The game will allow you to wander through different worlds, and discover many hidden features! I'm going to take the idea of "build your quest" to the extreme. Retro Quest will provide simple-to-understand commands to roam the worlds that are Retro Quest You'll have control over everything from characters and epic moments to the villains and monsters. Retro Quest will be the ultimate modern day adventure where even the rules of winning and losing can be changed during the gameplay by the game itself!.
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Sky Nations is a multiplayer sandbox game where players can join together to build air ships(cannons and all!) and do battle across a vast world procedural...
The "Acorn" game tells a story about little seed - acorn-boy, who fell down from the tree and lost his home. At least, acorn-boy thinks so. He wants to...
Ary is the first girl to join an old organization traditionally ruled by men. As a new season’s guardian, her self-control and courage will lead her...
RPG: Conquer the World ... at least our Village :-) Pixel art RPG adventure. Experience the story of a common young boy, visit school, fight enemies...
Return to Nangrim is a dark first-person fantasy adventure with survival and RPG elements. Craft, explore, and survive an abandoned world. So grab your...
Raji: An Ancient Epic is a video game set in ancient India. Chaos unfolds as demons invade to conquer the human realm with ambitions to overthrow the...
I enjoy command line type games but I think we are a bit over that phase aren't we? This would be so much better if there was some graphics and maybe like an 2D RPG feel to it. That is just my opinion.
Personally I would like to see a little more freedom, your trailer for example shows 4 options for the user to select. Considering the user doesn't have a rock, why does it say 'throw rock'? It should give the user more freedom to think and choose to look around rather than forcing them to as the only option. Otherwise its not really an adventure or a game for that matter...however with these improvements then this could be fun.
P.S - When it prompts the user to pick up the rock it says 'wanne' - which is either a bad way of saying 'wanna' which seems a bit unprofessional or you made a small typo :P
The trailer was just a test of the video software, the real trailer will follow shortly. The player has all the freedom you are looking for including unexpected humoristic situations depending on your commands.
PS: yes, typo