Rise of Magic - is a browser game in the style of the classic Tower Defence with a focus on social and RPG component. The game will unfold in the Middle Ages, and the story tells us about the confrontation between good and evil. As planned, the main character of the game is of a purely "technical" education - he recognizes only bows and arrows, crossbows, and brute force. But during the game, he will have to gradually learn magic, bringing together a variety of magical elements in their structure - whether it's the tower, or a property settlement. The entire game consists of several large "blocks", namely: • Passage of the different levels to obtain unique awards. • Improve and upgrade their own villages, the development of which should be given special attention. • The interaction between friends and team play.
Today my project came on GREENLIGHT to collect votes! Friends, I need your help more than ever!
rise of magic came on greenlight!
There is important news for the project. But before you look out - congratulations to the new year!
huge update after 2 months
Today I want to introduce you to the next graphic changes in the game.
interface and logo restyling!
I continue to model various buildings for the game. At this time - Tower of mages.
tower of mages in village - first look on model
I know that you love screenshots of the game :) At this time I am ready to please you with a new model of quarry!
new quarry model!
You will see one of the main magics in the game - freezing the area. Poor wolves flee in panic where far away.
trying to make the first visual effect to the game
Well. Another small update - this time, finally touching buildings.
new sawmill model
Since the last time I'm only programming interface, then the news will be on the topic.
small interface update
August 9, exactly a year ago, began the development of the game! Thank you all for supporting me and are interested in the project! Congratulations entire...
rise of magic birthday!
Current progress in the development of the market window, and screenshots in English of profession and inventory windows.
current progress in the development of the market window
This is the last video from the development of my game. And below you can see a couple of screenshots of the new interface window profession.
overview sorting tools on the market
Long time no news about the project. I hasten to say that now is preparing a number of articles about the project...
is preparing a large block of articles about the project
Today I will tell you some details about professions in the game, as they will be connected and why do will need.
description of professions
The implementation time of day match. Few details about the village.
time of day in the village
April 20 and 21 held an open game show to the public in the social network VKontakte. I will share the results and plans for the future.
public game show - the result of 2 days and plans for kickstarter.com!
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