A simple, accessible-yet-difficult, fwooshy, “feel good” flight sim. Blow things up on an infinite number of procedurally-generated islands, but watch out for volleys of missiles; when you die, you're dead.
- Mac version should no longer be stuck on the title screen - Pressing spacebar or escape in fighter select should no longer silently pause the game - A visual effect makes it more obvious that you can land on your carrier to repair, rearm, and access the workshop.
Wait, is the workshop still non-functional?
update: nevermind, I didn't notice before that scraps only can be used if you land on the carrier and not while (re)starting a new game.