Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.
ORIGINAL SOURCE: Speed-dreams.net
6 months after our last official release, v2.3.0, we are with you again to bring you a summary of the development progress of Speed Dreams since then.
Just after that date, Xavier Bertaux has been very busy with very noticeable changes in the project code, such as something as important as the new Tire Model, which allows a much more realistic degradation and temperatures than with the previous model (this new code is based on the work of Bernhard Wymann from TORCS) , and also the possibility to choose 5 different types of tire compounds (1-Soft, 2-Medium, 3-Hard, 4-Wet and 5-Extreme wet). As you know, this is a critical aspect of any car simulator, hence its importance. Other important changes are the following:
More complete changelog here: Speed-dreams.net
IMPORTANT: The new Tire Model only works for now at the Semi-Pro and Pro skill levels (on "Player & Controls"). At other levels the car will not even move. We continue working to implement this feature in all skills. It should be noted that the car categories optimized for this new model are MPA11, MPA12 and SuperCars. We also want to inform you that to test the experimental version 4.1 of Simu (in Options->Simulation: Physics Engine), you must try it with the "TEST" versions of the MPA11 and LS-GT1 category.
We want you try and enjoy these new features, and for this we have created packages for Windows and GNU/Linux (Installer and AppImage) that include all the official and WIP content of Speed Dreams. Remember that these builds are totally experimental and contain new features that are still in development, so they may contain bugs and need a lot of polishing and optimization, but we would love that you give us your feedback in our forums or chat, or report any errors you find in our tickets system.
(About GNU/Linux AppImage, certain distributions (such as Arch and derivatives) may require installing "libxcrypt-compat" to run it.)
To illustrate many of these changes we have created a video where you can see how the temperature and degradation behaves with the MPA12 (Indycar 2012) on the new tire model , the new appearance and all the new features of the new HUD, and the new Kurpfalzring track. We hope you like it:
We are happy to announce that we have finally released our new 2.3.0 version of Speed Dreams. It's been a long road to get here and we have a lot of new...
We are one step closer to the final 2.3.0 version of Speed Dreams with the launch of this Release Candidate.
After a lot of work we are proud to bring you the first Beta of our upcoming offcial version
If you are a Linux user, now you can try our last developments without building the code
Experimental AppImage for GNU/Linux (October 2023)
Experimental Self-Extracting archive for Windows (October 2023)
Installer package for MacOS. Includes all Speed Dreams official game tracks and cars .
Speed Dreams 2.3.0 Full Installer (Windows). This installer contains all the official game content.
This Linux executable and portable package contains all the official Speed Dreams content in one file. To play the game you only have to give it permissions...
Installer package for MacOS. Includes all Speed Dreams official game tracks and cars .
The trackeditor update looks fantastic, but it is difficult for those who do not have much programming knowledge to install it without an executable file.
Why don't you put an installation file that includes the trackeditor together?
Hi!
You only need Java to execute it. You can try to do a double click on it to run it, but if this fails, you can try to open it on a command console (Windows) or terminal(Linux) with this:
java -jar sd2-trackeditor.jar
How do i RUN this please?This is amazing!
You only have to go to our downloads section and choose the options for your Operating System (sorry for the "delay"):
Speed-dreams.net
If you have problems, please leave here a message or use our discussion forums:
Sourceforge.net
The today (18/11/2013) 2.1beta release Install and works fine on my systems (windows 7 and Fedora Linux).
Is a nice game give it a try!
Tried 2.1.0 beta...
Shite don't work, son.
Improperly packaged (missing libs), improlerly coded (/media/xubuntu calls when I'm running Fedora) and apparently not one person bothered to test this piece of crap. *slow clap* Impressive.
New files scheduled for release on Monday once/if they are approved by Desura.
BTW this has taken a solid week of my free time testing/coding/figuring out... so don't be so ungrateful!
Will the linux version ever get updated to 2.0. I only see the option for 1.4 on my screen?
... I wish someone would build a MCF for SD2.0 on Linux
If you're on Ubuntu/Debian there's a PPA here:
Launchpad.net
DOnt work mandriva 2011 =(