It's basically Doom + Nuclear throne. Move through open arenas shooting, slashing and exploding everything that moves - even the environment. Be quick as death is hot on your heels, chasing you into the next stage with more brutal hordes. Choose blessings and curses between stages to build your play-style and drastically change each play-through. 30+ unique weapons and items in this frantic, super slick shooter rogue-lite that will remind you of the "good ol days" of FPS games with some new devilish twists..
Been working on making the stages in still not dead more fun.
still not dead: update 7
I added a new progression system, new art, new traps, remember.. you're STILL. NOT. DEAD.
still not dead: update 6 (skulls!)
I added world details and we have a new music track from Formless Voyager
still not dead: update 5
I pixel bushes and rocks for still not dead. Interesting stuff..
shrubbery bloodery
Video gameplay and i talk about dev decisions and such.
i play the game. i suck at the game
Some pixel art world details for the hellish procedurally generated arenas of Still Not Dead
man skewered on spike
He played the game and liked it, video inside. Also a video update in header.
jim sterling
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