Instructions for Super Nova (Alpha)
GuideJust the basic instruction manual for playing the Super Nova (Alpha). It goes over the goal of the game, abilities, leveling up, and pausing.
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An arcade game made with the Unity game engine with a setting in outer space. Gameplay is relatively simple, dodge incoming stars for as long as you can. As you progress through the levels which is done by surpassing a certain score the stars get gradually faster.
Mainly coded with the C# programming language with some Javascript for the menus.
3d modelling done with Blender.
Sprites done with GIMP.
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Just the basic instruction manual for playing the Super Nova (Alpha). It goes over the goal of the game, abilities, leveling up, and pausing.
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