We all enjoy reminiscing on the past, reflect on ourselves, accomplishments, mistakes and happier times...
But it is important to be able to let go. Our protagonist William, does he have it in him to let go?
Unravel his story, be moved by his past...
And choose to persist in the past, or move on to the inevitable.
Expect news in following months.
Hello there, followers and those interested in our project alike. This is Tony, From LWS. I'll keep this brief so that no one will TL;DR this; We would require some aspiring voice actors to take up the mantle of our characters in the project, we're looking professional quality voice acting, which encompases: high tier microphone quality, and crisp voice acting. We currently require 4 male voices and one female voice actor. Those interested, and those that meet the requirements, please contact us with email found below, with an audition if at all possible. Best of luck and cheers my fellow IndieDB'ers!
Contant Email: 159tony@gmail.com
This time around we are talking about optimization that the game has within.
In this first blog, we are talking about Reminiscence's Full Body Awareness, and how it functions.
The Reminiscence has finally come to the stage, that Greenlight is possible.
Happy Halloween from LWS! In celebration of day of the evil spirits and such, we decided to make a small special video for you guys on IndieDB!
Is this project still alive?
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Are you looking for voice actors for this?
Yup. We still need voices for few male characters, and for one female character. Do send mail about this trough the official website of LWS, it has contact form there.
Awesome just filled out the contact form hope to hear from you soon.
This looks incredible!
I so wanna play this game once it's out :D
Its coming out at summer. :)
Lots of factors here, could be sooner, or later.
change your heading realease date says 2017
Done, as said in comment lots of factors.
Mind you that the project got corrupted at one point, which pushed the release date by over a year ahead. The very same reason why we updated the environment models & re-made interaction, etc.
Almost done. Nice work guys.
Thanks!