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The Vanishing of Ethan Carter

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A first-person story-driven mystery game that focuses entirely on exploration and discovery. It contains no combat or explosions of any kind. If our game leaves any scars, we hope you won’t be able to see them.

Latest tweets from @theastrocrew

RT @adrianchm: We're developing #Witchfire both for KBM and controllers. The crosshair position is customizable, including, of cou… T.co

Dec 13 2018

RT @adrianchm: A year of silence is enough, we're starting weekly #Witchfire updates, here's the first one: Theastronauts.com T.co

Dec 13 2018

#Witchfire, A Year After Reveal: Theastronauts.com Gfycat.com

Dec 12 2018

We're ready but gotta wait until this is resolved... T.co

Dec 12 2018

This Wednesday, we begin #Witchfire weekly development updates. The game is still far from release but it's time we… T.co

Dec 8 2018

Regular #Witchfire development diaries incoming. Website under redesign. Soon.

Dec 2 2018

You keep asking about #Witchfire (thank you!). The reason we're silent is that we want to have enough stuff to star… T.co

Jul 16 2018

Blast from the past when at one point The Vanishing of Ethan Carter was an 8-bit free-to-play adventure. T.co

Apr 1 2018

RT @ID_Xbox: "Ethan Carter is what we’d call a 'no compromise' game. We did not sacrifice the gameplay on the altar of visuals o… T.co

Feb 16 2018

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