A simple RTS game project - with 3 unit types, the well known Rock, Paper and Scissors. It will have all the elements of a classic RTS game, unit creation, building and unit control.
The three sides will represent a certain difference in priority, each has more possibilities with one of the three unit types.
The game will have a turn-based option (You can move with all the units, but will have a maximum movement), and with this, a hot seat multiplayer option.
This gameplay video shows all the new sound effects and functions in the game. Now, I have some status texts, that sign, if any game action has occured. (unit ready, building complete etc...)
I hope to get out a demo soon, as well as a more detailed gameplay video.
This gameplay shows unit development, upgrades and jumping in and out of the stratosphere.
The game now has building, resource collection and some opponent behaviour, I'm aiming to create a demo soon, until then, here is a gameplay video showing...
I'd love to see the game finished, the concept is intriguing!