A new update for the game Undershadows with some new features and bug fixes.
Welcome to a new update for Undershadows, which brings with it some innovations and general improvements to the gaming experience.
New and improvements:
- Heart Knight has been completely reworked, the previous version served as a placeholder. Now Heart Knight has 20 complete levels
- In the garbage room you will now be automatically taken to the next section if you keep the monsters at a distance with light long enough and you no longer have to press the big switch when the signal sounds
- The mask has been improved in the sequence after your soul is taken
- 2 new enemies and 1 sidequests were added to the demo
- The caves have been expanded
- The life of some enemies has been adjusted
Bug fixes:
- Fixes a bug after talking to Asuthem a second time
- Fixes a bug in fast travel, everything should work now
- Fixes a bug in the 2nd glass room where the door didn't open
- Fixes a sound bug that could occur after leaving the portal
- Fixes a bug that was displayed after the gameover screen or obscured other images
I wanted to start my Kickstarter campaign this week, but I'm still making a few improvements to the site, so everything is delayed a little. But I should be done with that soon.
I'm excited and hope everything goes as planned, even if it usually doesn't anyway :D
Thank you very much to everyone who writes me such kind words.
Since I've been working on the game for almost 8 years now, it's sometimes not that easy to stick with it.
But something like that always gives you the right motivation.
So see you soon! Stay tuned!