News is a big thing for gaming and so far we have only dabbled into the blogging news field, up until now that is. Welcome to the Editor's Notes, updated with news that relates to the modding and indie scene. Not only will we fill you in on the news but also offer our opinions, giving the community a chance to discuss topics relevant to there interests.
The finalists have been revealed for the Game Developer Conference Independent Games Festival for 2020, with Mutazione and Untitled Goose Game picking...
Read about the most exciting and interesting indie games on show at PAX Australia this year and why you should be keeping an eye on all of them going...
The annual One Gamer Fund charity fundraiser has kicked off with several indie publishers and studios putting their games on sale to support the event.
Today 7 faithful years ago a few gentlemen gathered together to release a mod that simply took the gaming and modding community by storm.
Presenting a series of hour long talks by industry veterans who discuss how much indies are earning with their Steam, PSN, XBOX and iPhone games. And...
Why Should I Play The Ball Hueca? Find out in this mini review!
Why Should I Play Vietnam Glory Obscured? Find out in the mini review!
Cube Experimental sure looks impressive but why should I play it?
Why Should I Play Bailter Ray? Find out why in this mini review!
Research and Development is a puzzle-centric mod for Half-Life 2: Episode Two featuring an unarmed player but plenty of violent mayhem.
An interview with Ed Harrison, composer of the soundtrack for NEOTOKYO°
Reviewing Creative Assembly's latest epic and it's potential for modding.
The war between the NSF and JINRAI forces is far from over...
Prometheus is a type of game that just doesn't come around often, unique and well thought out promising to indulge your senses with cooperation and puzzle...
Smashball on Steam – should you get it? Read ModDB's take on smashing balls and hookers. No, really.
A never-before-seen look into the archives of one of the most anticipated mods this year.
After winning ‘Best Upcoming Mod’ for 2008 MOTY, does Curse live up to its promises?
Impressions of the latest, stable version of the popular turn based strategy game.
Whatever your opinion on the experience, The Ball stands as a great example of productive output which mod teams should strive for.
Tripwire Interactive's Vice President discusses the collaboration that made Killing Floor possible.
As we count down the days to the retail release of Killing Floor, Alex recounts his journey from modder to full-blown game developer with ModDB.
The Haunted v2.0 comes out swinging with a completely retooled multiplayer experience – but does it hit the mark?
Lazy 8's debut is a puzzle game that is more than the sum of it parts.
Total freedom can mean total failure for anyone starting down the path of becoming an independent developer. This article is an appended recollection...
A look at the latest update to the Homeworld 2 mod from Sub-Real Industries.
An overview of the first public release of MidEast Crisis 2, the much anticipated Command and Conquer 3 mod. Can it live up to the expectations set by...
ModDB talks to Gabor Dosa, the man behind the Curse mod for Half-Life 2.
The second part of ModDB's interview with Andres Bordeu from ACE Team.
Andres Bordeu from ACE Team spills the beans about their first game.
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