amazing man
amazing man
combat and especially weapons,shooting feels like vanilla,isnt there a way to improve it?
ah that i didnt know,never tried multi teod but in skirmish i dont think i had any crashes or performance issues lately so hat down ;) annyway teod is in my top 3
simply both remove any check marks in options graphic seting,completely reduce to zero texture and effect in both bars,and then play in windoved mod and in small resolution preferably around 1400 ,this work like a charm for rise of reds multiplayer,it will sometime do but its mostly ok
No your re noob thats all
Now go create,play and review your own mod bye
nicely explained and thanks for fix :)
they added ult colection to steam,did they update old RA3 on steam? becouse tiberium wars wanned to update today but ofc immediately removed in queue
very nice thanks! :)
cool mode,is there some solution for lagging(slowdown) after a while?
very content rich and enjoyable mod ;)
yes thank you :) i did not find some more issues that would haunt me in my sleep,anyway iam extremely contented with mod there should be some articles about this written seriously.
exactly its fun gadget,pitty not to use it often,setting as trap in front of door yam;) anyway that idea of making pipe bomb as cooldown ability is damn good,even so after 5 levels i had seen only 2x this companion drone for 30 sec,it was doin nothing coz everyone were already pizzas on the floor,it looks good but for now it could be a bit redone i would say,what about 5 min cd and last until death of drone? 😁
thx ;) such satisfaction in explosions is immense,wouldnt be better make a spider mine cooldown base lets say 30 sec? curre tly its very limited to have only around 2 in level
on patreon mircea released new version only for contributors
glad to see it has been resolved,this is amazing work
any aproximate beta testing date? :) ofc for patreons and testers :)
this is epic project thank you for such devotion to an epic game :)) gona try
thank you fo reply :) very tempting to try as this your repack version of bfme2rotwk seems to be presented as very performance friendly anyway right?:)
will this instalation interfere with my current bfme 2 instalation? and it has its own folder in documents?
how to add bots in skirmish? :)
it was removed
nice to hear :) its more of eye candy
almost any mod has it,for example red line or rise of east..any..but really this good otherwise
will there be some little fancy effects of tanks projectiles? :)
mod is amazing in term of gameplay,but after death there is zero feeling of any preservation of previous runs,from my 16 tries,8x i died becouse of discovering those stupid"cash soul portals" where it mostly kills you and loose everything,i did not feel any satisfaction of going to those coridors forany cashing souls for death,personaly it should be reworked,and this corruption level should be possible to decrease somehow or something,and lastly weapon moduling is somehow not satisfying,otherwise it was joyfull,but without any preservation of some kind of power increase its just too much..
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