I would like to advise you to release the modification by chapters, as was done with the Black Mesa Blue Shift. There are a lot of advantages of such work
I would like to advise you to release the modification by chapters, as was done with the Black Mesa Blue Shift. There are a lot of advantages of such work
To be honest, I do not know what to answer... I will voice my personal opinion only after the release of the chapter. Not as a mod developer, but a simple fan of the BM series.
Честно говоря, я не знаю, что ответить... Свое личное мнение я озвучу только после выхода главы. Не как разработчик модов, а как простой фанат серии BM.
Thank you. I'm not going to leave the project. Now I am helping a novice cartographer to bring his project to release. After that, I want to get back to work on this project with renewed vigor
Friends, I am now helping a talented mapper to finish his mod: RTE
Friends, the work continues. We will prepare a new media release by the end of July. I want to say that at this stage, episode 1 has already been expanded and finalized. We also conduct a training level. He will help you get used to the mechanics and tell you a little about the plot
Friends, you can help the project by simply sharing information about it on various media resources of the HL universe. Since we are very young now, so that many people would know about us =)
We are already working on expanding the first episode, as well as improving it. Next we will start working on the second one and release them simultaneously
I also want to say that due to problems, we cannot create a separate team page on Steam to publish this project. In the future we will solve this problem and the project will be added to the team account
I'm interested in it myself, we'll see in the second episode =)
We focus the first chapter on the availability of weapons and ammunition for the player in sufficient form. Already in the second episode it will be more difficult with this, so we will try to give the player a melee weapon, as it was in After Disaster
what kind of project do you have?
Не успел я со своим комментарием)
Что ты, Он жив, титры это саркастический момент с долей иронии, ведь на декабрь 2022 года мне было позволено остаться в проекте Blue Shift в виде одной почетной строчки в титрах.
Надеюсь я показал КАК, должна сохранятся Память о человеке.
Андрею же скажу, нет, я сам ушел а вот что на это повлияло, какое давление я испытывал со всех сторон, это да было, но это уже другая история.
Время пролетит быстро, главное, что бы в конце оставалось понимание, что все было не зря.
It's funny, but I wanted to do the same while I was on the HECU collective.
Hmm... I can't add you as a friend. I will send you a message on moddb
Hello. Could you give me a contact in the Steam to contact you?
Hello. Could you give me a contact in the Steam to contact you?
Hello, unfortunately the development of the second part is unlikely to start
Friends, I have been following you since the start of work on the project. Glad you keep working. You made the right decision to release chapter by chapter))
Not everything is so easy to do, but we are already thinking about this issue.
If everything is so bad, I advise you to start the next map, or try to start a chapter separately from the main passage. As far as I remember, this error was solved by lowering the quality of shadows and textures
Greetings colleagues. I'm glad to see fans continue to work on mods for Black mesa. I wish you success, I will be glad to see your updates.
This warning appears when the mod was not correctly placed in the game folder
X:\Steam\steamapps\common\Black Mesa\bshift\mod file
such a path must be specified for the game.
If the baht file does not work for you, try to create a separate shortcut following the instructions
This is an ancient game bug, we don't know how to solve it.
It seems to me that the problem is in the scripts, but the problem is that we have not noticed such a problem in anyone yet. At the moment, no streamer or tester has told us this. Possibly high lighting settings, cause a load on the processor, which causes a crash. Maybe it's the drivers
If this only applies to maps, then the answer is yes. But the main problem for us is the lack of time. We have work, study, that's why it takes about a month to create one good location.
Yes, This location was used in the Azur Sheep mod
BlackPriest_HECU
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