I'm a Level Designer specialist in Whiteboxing FPS's, as well as Detailing and I've have done Final Lighting on some team games. I’ve worked with several 3D engines. (Half-life 2 - episode 2; Radiant – Doom3; UDK, Unreal 3 [both Gears of War - Single player and Unreal Tournament - Multiplayer].
I was chosen to be apart of a test focus group for a game at a local game company. What made it so cool was, picturing that I was driving to work, working on level design stuff, then the drive home. I felt so liberated. I've got to package my level design stuff together and apply there. I don't see myself working at a bank for much longer.
Wow what a cool day!
- Calibur25