Thanks! We don't want to go too far about the stealth mechanism(and focus more on time), but yes, some level can be just about not getting seen. There is also few ideas about rooms where time passes differently and we want to add some items that changes the way you play too (hat that can make you invisible for a whlie, cheese that makes you smell so bad that guards run away, etc.)
Citeremis
Jonathan joined
Citérémis is an independent video game studio located in the Eastern Townships area in Québec, Canada. Our main objective is to create fun, quality games. We also strive balance our quality of life and our passion for game development!!!!